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How to Present Yourself
as an Artist

Jonas Juhl Nielsen

2026

The clips, images, and artwork featured in this presentation were created by talented artists, studios, and production companies whose work is shown here for educational purposes only.

All rights belong to their respective creators.

Let’s get started.

Born

Young Jonas playing video games
(1997–2010)

Passion

As a kid, I couldn't stop making
my own video games
(including playing them)

(2013–2018)

Career

Computer Graphic Artist
& Software Engineering

Art meets code
Flee - Oscar-nominated animated film
(2017–2020)

Sun Creature — Early

Pipeline Manager &
Technical Director
(Oscar-nominated Flee)

(2019–2021)

Sun Creature — Mid

Technical Producer &
Project Manager

Sun Creature animation
Splinter Cell Deathwatch
(2021–2023)

Sun Creature — Late

Head of Production
& Technology

(2023–2025)

Crossroad

Founder, Animation Studio.
Fully freelance & remote based

(2025–present)

Now

  • Crossroad rebranding into Web
  • Building Creativeshire (Webbuilder for freelancers)
  • Freelance Full Stack Creative Developer
  • Teaching
Current project showcase

Your Journey Today

  1. The Landscape
  2. The AI Question
  3. Your Identity
  4. Inside the Studio
  5. Style & Market Fit
  6. Online Presence
  7. Q&A

Chapter 1: The Landscape

Understanding the Industry

You Chose to Be an Artist

× You Chose to Be an Artist
× Competitive
× Misunderstood
× Economy
× Passion & Rewarding

Work for Hire

Execute someone else’s vision

  • Commercials
  • Music videos
  • Commissioned series
  • Corporate / explainers
  • Game cinematics

Product

Build and own what you make

  • Original IP (films, series)
  • Short films
  • Games
  • Web content / YouTube
  • Co-productions

How Work for Hire Flows

Client
Agency
Production House
In-house Artists
Freelancers
3rd-Party Vendor
In-house Artists
Freelancers
3rd-Party Vendor

Every step in the chain = a cut of the budget

How Product Flows

Idea / Vision
Pitch
Funding / Investment
Production / Co-production
Distribution
Audience

Company owns the upside. And the risk.

Types of Animation Work

Film / Series
Film / Series
Commercials / Ads
Commercials / Ads
Motion Design
Motion Design
Games
Games
VFX
VFX
Explainers / Educational
Explainers / Educational
?
???
?
???
?
???

The Reality Today

  • The audience has never been bigger
  • Fewer people, more output

In 2024, the #1 film worldwide was animated. 3 of the top 5 were: Inside Out 2, Moana 2, Despicable Me 4. — Variety / Box Office Mojo, 2024

“500 artists, five years to make a world-class animated movie. I don't think it will take 10% of that.” — Jeffrey Katzenberg, DreamWorks (Bloomberg, 2023)

The Reality Today

  • AI is reshaping the pipeline
  • What can't be automated

Roles are evolving. Some tasks disappear, new ones emerge. The pipeline is shifting. — paraphrased, Animation Guild / CVL Economics, 2024

“AI is meant to give you the most predictable outcome. That is the opposite of what a filmmaker is trying to do.” — Ted Sarandos, Netflix (Variety, 2025)

Working Models

Employment

“I like safety”

Permanent

  • Full-time at a studio
  • Lower salary, stable income
  • Structured growth path

Project-Based

  • Contract with monthly salary
  • No CVR needed
  • Best of both worlds, or worst of both

Entrepreneurship

“I am responsible”

Freelancer

  • Sell your time (daily rate)
  • You are your brand
  • The hustle never stops

Company Owner

  • Sell a product or service
  • Build your own brand and team
  • Full risk, full ownership

Generalist vs Specialist

These are tendencies. We’re generalizing.

Generalist

Pros

  • Fits many roles
  • Great for small teams
  • Bridges departments
  • Path into management

Cons

  • Harder to stand out
  • Risk of “okay at everything”
  • Lower rates (usually)

Example 1 Example 2

Specialist

Pros

  • Deep mastery
  • Easier to build reputation
  • Always in demand at the top
  • Harder for AI to replace

Cons

  • Less flexible
  • Tied to niche demand
  • Years to reach top tier

Example 1 Example 2

Homework

  1. Three types of animation work that excite you
  2. Working model: permanent, project, freelance, or founder?
  3. Generalist or specialist? Why?

What's Next

The AI Question: The Elephant in the Room

Chapter 2: The AI Question

The Elephant in the Room

Let's Talk About AI

It’s changing things. It won’t replace you. Understand what’s happening.

What Did We Just See?

  • Known characters, millions of references
  • Action replicated from existing work
  • Pre-existing environments
  • No personality, no character acting

Now imagine new characters, a new universe, untold stories. Can it hold up?

What's Actually Changing

  • Predictable tasks go first (cleanup, coloring, in-betweening)
  • Faster concept art and pre-vis
  • New roles: operating and directing AI
  • AI enters more pipeline steps
  • Use it or fall behind

What's Not Changing

  • Lived experience
  • Emotional storytelling
  • Creative vision and taste
  • Character acting
  • Imagination
  • Collaboration
  • Innovation
  • Intention

Your Voice Matters More Than Ever

How to Think About It

  1. AI tools are here to stay
  2. Stay curious
  3. Understand the tool
  4. Focus on what makes YOU irreplaceable

Homework

  1. Three things AI cannot replicate about your work
  2. Find AI animation online: what’s missing?
  3. Explore one AI tool: what can it do?

What's Next

Your Identity: Knowing Who You Are

Chapter 3: Your Identity

Knowing Who You Are

Who Are You?

Not your portfolio. Not your reel. You. As a professional, what kind of artist are you?

Know Your Type

Working Style

  • Entrepreneur vs Employee
  • Chaotic vs Structured
  • Remote vs On-site

Creative Style

  • Specialist vs Generalist
  • Trendsetter vs Craftsperson
  • Conceptual vs Technical

Social Style

  • Introvert vs Extrovert
  • Leader vs Contributor
  • Independent vs Collaborative

Drive

  • Security vs Freedom
  • Mastery vs Exploration
  • Recognition vs Fulfillment

Don’t know? Personality tests. Friends and family. Reflect.

Your Type Shapes Perception

An adjective in front of your role changes everything.

  • Technical Producer → animation
  • Creative Developer → software

Same person. Different audience, different adjective.

Finding Your Direction

General Inspiration

  • Hobbies outside of art?
  • How do others describe you?
  • Shows you keep rewatching?
  • Topics you talk about for hours?

Artistic Clues

  • What do you draw when nobody’s watching?
  • Favourite artist, and why?
  • Games you keep replaying?
  • Films you’ve watched repeatedly?

You Don’t Need All the Answers

Start asking now. Most people never do.

Homework

Start a journal.

  • What motivates you?
  • What do you care deeply about?
  • What would you love to make?
  • What kind of life do you want?

These shape every decision that follows.

Break: 10 min

What's Next

Inside the Studio: How Hiring Actually Works

Chapter 4: Inside the Studio

How Hiring Actually Works

Think Like a Studio

Think like the person doing the hiring.

But first…

Let's understand how studios work

The Pitches

Projects begin with pitches

Model 1: Client-Initiated

Client sends brief, studios compete

Lower risk, fierce competition

Model 2: Studio-Initiated

Studio pitches its own idea

High risk, high reward

Model 1: Client-Initiated

Client Sends BriefCommercial, campaign, branded content
Studio A
Studio B
Studio C
Studios Build PitchesIn-house teams, often self-invested
Freelancers ContactedTo secure resources before the decision
Client Picks WinnerOnly one studio gets the project
Freelancers ContactedConfirmed or released

Many compete, few win

Model 2: Studio-Initiated

IdeaFilm, series, game, IP…
PitchIn-house artists + few freelancers
Budget
Schedule
Distribution
Business Case
Art Direction
Seek Funding / InvestmentSelf-invested up to this point
Greenlit?Most pitches don’t make it
Production

Funding often comes in rounds: development, preproduction, production.

Where Do You Enter?

The Service Work Chain

Client
Agency
Production House
In-house Artists
Freelancers
3rd-Party Vendor
In-house Artists
Freelancers
3rd-Party Vendor

Where you enter = your pay, freedom, and credit

How Freelance Hiring Works

Service Work

  1. Freelancers contacted during pitch
  2. Pitch wins, project greenlit
  3. Team picks freelancers
  4. Confirmed or released

Trusted freelancers may join the pitch phase itself.

Studio Projects

Limited, self-funded budgets.

  1. Freelancers contacted after funding
  2. No hard deadline, more time to choose

How Permanent Hiring Works

Built on trust and recognition

  1. Long-term need identified
  2. Hire someone they already know
  3. Or: referrals → internal posting → public listing
  4. Portfolio review, interview, trial period

Recognition

Repeated exposure builds familiarity and trust.

  • First impressions stick
  • Were you pushy? Shy? Honest? Generous?
  • People hire people they know

How to Build Trust

  • Get an internship
  • Start as freelance, build the relationship
  • Visit the studio, be curious
  • Build relationships, expect nothing

What Studios Look For

They need to trust you in…

  • Your craft
  • Showing up
  • Communication
  • Delivering on time
  • Being you

What They Don't Care About

  • Your GPA or school name
  • Years of experience
  • Zero weaknesses
  • Covering every discipline
  • Being perfect

The Hidden Job Market

  • Most jobs filled through referrals
  • Your network = your job market
  • Be someone worth recommending

Make It Easy to Know You

Clear portfolio. Relevant work. Professional communication.

Homework

  1. Three dream studios: what are they producing now?
  2. One person at each you could connect with
  3. Rate yourself: craft, communication, reliability

What's Next

Style & Market Fit: Finding Your Sweet Spot

Chapter 5: Style & Market Fit

Finding Your Sweet Spot

The Central Tension

Be authentic enough to stand out. Be employable enough to get hired.

Too Generic

Easy to overlook in a crowded field

Too Niche

Nobody is hiring for it

Too Generic

Clean, polished, round. The “default style.”

High competition for the same roles.

Great craft. Shared by thousands.

AI-generated Pixar-style posters

Too Niche

One director, one project. That’s a risky bet.

Unique is powerful. Just know which path it leads to.

Zdzislaw Beksinski painting

Zdzisław Beksiński. Genius. You’d build your own path.

Combine Them

Generic foundation + niche twist = yours.

The Reward

D&D and fantasy (generic) + fresh art style (niche).

The Sweet Spot

Authentic

  • Your personal voice
  • What you'd draw for fun
  • What makes your work recognizable

Employable

  • Matches production needs
  • Adaptable to art direction
  • Range within your style

How to Find It

  1. Which of your favourites overlap with real jobs?
  2. Fan art / spec work in styles you admire
  3. Show range, keep a signature

Market Analysis

Seeking a Job

Research

  • What studios are producing right now
  • What's being greenlit
  • Which styles are in demand

Execution

  • Tailor your portfolio to target studios
  • Apply, network, get referrals
  • Show you can adapt to their style

Creating Jobs

Research

  • Who is your audience?
  • What do you want to make?
  • What platforms fit your work?

Execution

  • Kickstarter, grants, investors
  • Build audience before you need it
  • Your style is your brand

Case Study: Western Anime

The Line, Eddy, Sun Creature: East meets West.

  • Massive growth
  • Netflix, Prime, HBO investing
  • Gaming cinematics booming
  • Early movers got first pick

Here, Tomorrow

Riot Games project by The Line.

Other Growing Niches

Emerging Styles

  • Adult animation (streaming boom)
  • Stylized 3D / 2D hybrid
  • Traditional anime coming west

Steady Demand

  • Preschool and children's content
  • Advertising and motion design
  • Gaming cinematics

Outside the Industry

Non-animation companies commissioning animation

Homework

  1. Your style: where between generic and niche?
  2. Are you seeking a job, creating one, or both?
  3. Mood board: your current style vs. where you're heading

Break: 10 min

What's Next

Next up: Online Presence

Chapter 6: Online Presence

You Are a Brand

If They Can’t Find You, You Don’t Exist

Your portfolio works while you sleep.

Two Career Strategies

Reactive

Inbound: When they find you

  • Portfolio
  • Profiles
  • Reel, posts, bio

Proactive

Outbound: Before opportunities exist

  • Reach out with an angle
  • Offer value, not just a request
  • Build relationships early

You need both.

Filters of Judgement

How fast you get judged

0s

  1. First filter: 3–5 seconds
  2. Second filter: 6–15 seconds
  3. Third filter: 16–30 seconds

Pass the third and you’re on the shortlist.

Showcase vs Signal

Portfolio Website

  • Who you are
  • Your best work
  • Recruiters go here to decide
  • Quality over quantity

Social Media

  • Process and personality
  • Community and network
  • Discovery
  • Regular posts, quality bar

Portfolio Must-Haves

  1. 5–10 best pieces only
  2. Clear contact info (email)
  3. Short bio: what you do, what you want
  4. Mobile-friendly
  5. Fast loading

A polished website changes how you are perceived.

Social Platforms

Your platform depends on your niche.

  • ArtStation: gaming, VFX, 3D
  • Instagram: 2D, illustration, discovery
  • X / Twitter: anime, Asian market, community
  • Behance: motion graphics, design
  • LinkedIn: all niches, but poor at showing work
  • YouTube / TikTok: tutorials, process, discovery

Social Media Stack

You don’t need to be everywhere.

  1. LinkedIn: producers and recruiters
  2. One art platform: process, personality, discovery
  3. Portfolio: best work, business card

A dead account is worse than no account.

Do’s and Don’ts

Avoid

  • Off-brand work
  • Stale portfolio
  • Dumping everything at once
  • Posting without interacting
  • Broken links, outdated bio

Best Practices

  • Every post = first impression
  • Show process, not just results
  • Post consistently
  • Engage: comment, share, participate
  • Email visible, availability updated

Consistency Beats Virality

One post a week for a year beats one viral post that leads nowhere.

Strength in Numbers

Collectives

  • Freelancers who vouch for each other
  • Shared values, visibility, trust
  • One gets noticed, everyone benefits
  • Common brand
  • Studios see a talent pool

You stay freelance. You just stop being invisible alone.

Example

crcr.fr

Homework

  1. Audit portfolio: remove off-brand work
  2. Set up: LinkedIn + one art platform + portfolio
  3. Write a one-line bio
  4. Post one process piece this week

What's Next

Q&A: Your Questions, Answered

Chapter 7: Q&A

All Homework

Ch 1: The Landscape

  1. Three types of animation work that excite you
  2. Working model: permanent, project, freelance, or founder?
  3. Generalist or specialist? Why?

Ch 2: The AI Question

  1. Three things AI cannot replicate about your work
  2. Find AI animation online: what’s missing?
  3. Explore one AI tool: what can it do?

Ch 3: Your Identity

  1. What motivates you?
  2. What do you care deeply about?
  3. What would you love to make?
  4. What kind of life do you want?

Ch 4: Inside the Studio

  1. Three dream studios: what are they producing now?
  2. One person at each you could connect with
  3. Rate yourself: craft, communication, reliability

Ch 5: Style & Market Fit

  1. Your style: where between generic and niche?
  2. Are you seeking a job, creating one, or both?
  3. Mood board: your current style vs. where you're heading

Ch 6: Online Presence

  1. Audit portfolio: remove off-brand work
  2. Set up: LinkedIn + one art platform + portfolio
  3. Write a one-line bio
  4. Post one process piece this week